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Java Game Programming For Dummies

Java Game Programming For Dummies

Wayne Holder, Doug Bell
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Online game design just got easier with Java Game Programming For Dummies, your all-in-one reference guide to writing cool, cutting-edge Internet games. Java Game Programming For Dummies guides new and veteran game designers alike through the nuts and bolts of creating fun, user-friendly games that can be played across the World Wide Web. From your first basic Java applets to sophisticated techniques for advanced 3-D texture-mapping, animation, maze generation, and collision detection, this handy, plain-speaking reference book gives you the tools and tricks you need in order to write professional-quality Java-based games. Plus, the valuable bonus CD-ROM includes the Java Development Kit (a bare-bones developing environment for creating Java programs); various sound utilities for creating, tweaking, and converting sounds to Java-supported formats; all the games, Java code, and applets found in the book (and several more exclusively on CD); and five bonus chapters on the fundamentals of programming with Java.
Jahr:
1998
Verlag:
IDG Books Worldwide
Sprache:
english
Seiten:
196
ISBN 10:
0764501682
ISBN 13:
9780764501685
Serien:
For dummies
Datei:
PDF, 4.70 MB
IPFS:
CID , CID Blake2b
english, 1998
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